Gymder
The course Human-Centered Design is about learning how to understand User & Society, the parallels and differences between them.
By working in a group developing a prototype we also learn about the RTDP and how should a design process be.

UX & Usability
This assignment taught me the importance and difference between the user experience and usability. Where the first one is about the overall experience of the user when using the product, while usability is more about how easy it is to use.
Data Gathering
In order to better understand our target users' needs, we gathered data through surveys and interviews to potential customers.


Personas & Scenarios
Once the data was gathered, we created fictitious users of our app that would help us better understand the needs and wants of different target users.
Prototyping
Evaluation
Not everything is about gathering data, it is also about understanding the product by creating prototypes during the process. Starting with low-fidelity prototypes until the final one is created.
The prototype is not only for creating the most aesthetic product, but for understanding how to make it more pleasing for the user.
Ethics
The design and development of the product must follow some general guidelines for universal values that should be there. Not everything is ok.